The second half of this tutorial is to show the steps of how to assign the single surface truss onto a large and comnplex surface. After creating the complex surface, we assign it to a Surface parameter and plug that into a Divide and into a SubSrf (Isotrim) function. The Divide function has numeric sliders to control the amounts of divisions in the U and V directions. This is then plugged into a SDivide function to add points at the corners - the U and V values must be set to 1 to achieve this. Finally a Simplify function is added to eliminate overlapped/redundant points.
Now we use this new surface and all of its divisions and replace the original single surface and the components - everything up to the first, original notepad.
The next step is to use a Param Viewer function in order to take the detailed information and translating this into individual paths - info from the first notepad is the input data for the Param Viewer. We use a notepad to see the list of the newly translated individual paths, and then plug these into two different Item functions. The Item functions are then plugged back into the original Branch path slots (P).
The final step is to insert a Series and Multiply function and to insert the surface's division sliders into the Multiply function. This will all for an accurate number of individual trusses to be applied to the U and V subsurfaces that have been created by the division. The Multiply function is plugged into the Series, and the Series is then plugged into both of the Item functions.
This is the final output geometry with 10x10 divisions and an offset of 1.1.
This is the final output geometry with 22x22 divisions and an offset of .02.